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Game Res Dagger

A ceremonial dagger concept for a personal project. High poly was sculpted in Zbrush with a mix of h-polish, clip curve and rake brushes. The texturing was done using Substance Painter. Rendered in Marmoset.

Hi-Poly Turnaround

Hi-Poly Turnaround

Hi-Poly in Zbrush

Hi-Poly in Zbrush